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Milestone Document
3-6-2005
Milestone 1
Features:
Playable DM in split-screen
X Camera control
X Scroll starfield
X Send from server
X Handle collisions/death
X Split-screen mode
X Simple sound effects
~ Complete scripting system
Due: Wed 2 Mar
Milestone 2
Features:
Single-player objectives/level sequence
~ Level editting mode
X Stop time
Over the network
X Select entities
~ Manipulate selected entity
Rotate entity
Change entity size
See and place spawn points
Save to file
Clear entities
In-game menu
~ Playable AI opponent
X Networked multiplayer
X Some music
Due: 16 Mar
Milestone 3
Features:
Alien team ship/weapon designs
Human team ship/weapon designs
Playable on CSUGLab (good performance)
Graphical effects
X Ship explosions
Weapon effect
Engine effect
Varied weapons
Radar
Title screen
Due: 6 April
Milestone 4
Features:
Ship/loadout picker
Design interesting levels
Multiplayer game modes
Multiplayer levels
X Gravity
Complete soundtrack
Due: 20 April
Milestone 5 (release)
Features:
Balanced
Debugged
Due: 4 May
Game Design Initiative at Cornell | CIS 300: Introduction to Computer Game Design