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Milestone Document

3-6-2005

Milestone 1

Features:
  Playable DM in split-screen
  X Camera control
    X Scroll starfield
    X Send from server
  X Handle collisions/death
  X Split-screen mode
  X Simple sound effects
  ~ Complete scripting system

Due: Wed 2 Mar


Milestone 2

Features:
  Single-player objectives/level sequence
~ Level editting mode
  X Stop time
      Over the network
  X Select entities
  ~ Manipulate selected entity
      Rotate entity
      Change entity size
  See and place spawn points
    Save to file
    Clear entities
    In-game menu
~ Playable AI opponent
X Networked multiplayer
X Some music
Due: 16 Mar


Milestone 3

Features:
  Alien team ship/weapon designs
  Human team ship/weapon designs
  Playable on CSUGLab (good performance)
  Graphical effects
  X Ship explosions
    Weapon effect
    Engine effect
  Varied weapons
  Radar
  Title screen
Due: 6 April


Milestone 4

Features:
  Ship/loadout picker
  Design interesting levels
  Multiplayer game modes
  Multiplayer levels
X Gravity
  Complete soundtrack
Due:  20 April


Milestone 5 (release)

Features:
Balanced
Debugged
Due: 4 May

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      Game Design Initiative at Cornell | CIS 300: Introduction to Computer Game Design